- Kara Walker’s series Harper's Pictorial History of the Civil War (Annotated), currently on view at SAAM through March 11, and Spike Lee’s 2000 film Bamboozled, are two great examples of how art has the power to tackle sensitive and important matters. Although these works are very different, they discuss the same things: history, race, gender, and stereotypes.
- It’s that time again! The Smithsonian American Art Museum is inviting all independent video game developers to submit their work to the museum's fourth annual SAAM Arcade. This program is part of the museum's ongoing commitment to the study and interpretation of video games as part of the national visual culture. We believe video games inspire interaction between players and creators and offer a compelling performance space, activated by artists and players alike. Our groundbreaking exhibition, The Art of Video Games (2012), was one of the first to explore the evolution of video games as an artistic medium.
- Being invited to touch objects in a museum is a rare and thrilling experience. Renwick visitors will now have the opportunity to explore tactile connections thanks to a new mobile touch cart.
Even if you're not familiar with her name, you’ve probably seen muralist Kelsey Montague's art. Kelsey’s interactive street murals can be found throughout the country and around the globe, as well as on the Instagram accounts of multiple celebrities.