Smithsonian American Art Museum Releases Renwick Gallery WONDER 360” Virtual Reality App 

APP CAPTURES EXPERIENCE OF BLOCKBUSTER EXHIBITION AT ITS RENWICK GALLERY

The Smithsonian American Art Museum has launched an immersive 360-degree virtual reality (VR) app for Apple and Android mobile devices, “Renwick Gallery WONDER 360.” The app allows audiences to explore in 3-D the entirety of the museum’s 2015 blockbuster exhibition, “WONDER,” presented at its Renwick Gallery. It expands the visitor experience through emerging technologies and is the first VR mobile app that the Smithsonian has published.

“The museum has always embraced new technologies to bring our collection to people wherever they are,” said Betsy Broun, the Margaret and Terry Stent Director of the Smithsonian American Art Museum. “We’re excited to use the latest virtual-reality technology to add a new dimension to the museum experience.”

“WONDER” was the Renwick’s most popular exhibition to date, attracting more than 730,000 visitors from November 2015 through July 2016 and creating a sensation on social media. Nine leading contemporary artists—Jennifer Angus, Chakaia Booker, Gabriel Dawe, Tara Donovan, Patrick Dougherty, Janet Echelman, John Grade, Maya Lin and Leo Villareal—created site-specific, gallery-sized installations from an array of unexpected materials. “Renwick Gallery WONDER 360” offers users a virtual walk-through of the museum with 360-degree, 3-D panoramic views of all nine artists’ installations and videos of the artists discussing their works.

“‘Renwick Gallery WONDER 360’ is our first major experiment with VR, and we’re excited to keep exploring the potential of this emerging technology,” said Sara Snyder, chief of the museum’s media and technology office. “The app captures the ‘WONDER’ exhibition as a moment in time and lets you carry the beauty of that experience around in your pocket, anywhere in the world. It represents a whole new way of sharing art with the public.”

The app content was created by the museum’s media and technology office; the technical development came from software tools developed by San Francisco-based InstaVR Inc. It is available for free download via iTunes for iOS devices and Google Play for Android. Although a VR headset or viewer is not required to use the app, the 3-D feature can only be experienced when using such a viewer, such as Google Cardboard.

Learn more about the project on the museum’s website at americanart.si.edu/wonder360.

# # #

About the Smithsonian American Art Museum and its Renwick Gallery

The Smithsonian American Art Museum is the flagship museum in the United States for American art and craft. It is home to one of the most significant and inclusive collections of American art in the world. The museum’s main building, located at Eighth and G streets N.W., is open daily from 11:30 a.m. to 7 p.m. The museum’s Renwick Gallery, a branch museum dedicated to contemporary craft, is located on Pennsylvania Avenue at 17th Street N.W. and is open daily from 10 a.m. to 5:30 p.m. Check online for current hours and admission information. Admission is free. Follow the museum on Facebook, Instagram, Twitter and YouTube. Smithsonian information: (202) 633-1000. Museum information (recorded): (202) 633-7970. Website: americanart.si.edu.

Press Images

A photograph of three young adults wearing VR headsets.
Press - Wonder360